LEADER 01012cam a2200265 7i4500
001 0000082026
005 20240425090000.0
020 |a 9781003297406 (electronic book)  
090 0 0 |a GV1469.3   |b R47 2023 
245 0 0 |a Representing conflicts in games :   |b antagonism, rivalry, and competition   |c edited by Bjorn Sjoblom, Jonas Linderoth, and Anders Frank. 
264 |a Abingdon, Oxon ; New York, NY:   |b Routledge,   |c 2023. 
300 |a 1 online resource (xiii, 244 pages):   |b text file, PDF. 
336 |a text  |2 rdacontent 
337 |a computer  |2 rdamedia 
338 |a online resource  |2 rdacarrier 
650 0 |a Two-person zero-sum games  
650 0 |a Video games --   |x Social aspects  
650 0 |a Interpersonal conflict  
650 0 |a Video games --   |x Psychological aspects  
655 0 |a Electronic books 
700 1 |a Sjoblom, Bjorn  
700 1 |a Linderoth, Jonas  
700 1 |a Frank, Anders  
856 4 2 |u http://library.unisel.edu.my/web/guest/mylibrary 
999 |a EBO0022900  |b EBOOK  |c EBOOK  |e Electronic resources