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| LEADER |
01217cam a2200301 7i4500 |
| 001 |
0000078707 |
| 005 |
20230721090000.0 |
| 020 |
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|a 9781003035466 (electronic book)
|
| 090 |
0 |
0 |
|a GV1469.34.A97
|b C66 2021
|
| 245 |
0 |
0 |
|a Comics and videogames :
|b from hybrid medialities to transmedia expansions
|c edited by Andreas Rauscher, Daniel Stein, and Jan-Noel Thon.
|
| 264 |
|
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|a Abingdon, Oxon:
|b Routledge,
|c 2021.
|
| 300 |
|
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|a 1 online resource (263 pages):
|b text file, PDF.
|
| 336 |
|
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|a text
|2 rdacontent
|
| 337 |
|
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|a computer
|2 rdamedia
|
| 338 |
|
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|a online resource
|2 rdacarrier
|
| 490 |
0 |
|
|a Routledge advances in game studies
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| 650 |
|
0 |
|a Video games --
|x Authorship
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| 650 |
|
0 |
|a Comic books, strips, etc. --
|x Influence on mass media
|
| 650 |
|
0 |
|a Digital storytelling
|
| 650 |
|
0 |
|a Comic books, strips, etc. --
|x Social aspects
|
| 655 |
|
0 |
|a Electronic books
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| 700 |
1 |
|
|a Rauscher, Andrea
|
| 700 |
1 |
|
|a Stein, Daniel
|
| 700 |
1 |
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|a Thon, Jan-Noel
|
| 856 |
4 |
2 |
|u http://library.unisel.edu.my/web/guest/mylibrary
|
| 997 |
|
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|a Communication, Visual Art & Computing, Faculty
|b Communication, Department
|
| 998 |
|
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|a Media & Communication, Diploma
|
| 999 |
|
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|a EBO0020770
|b EBOOK
|c EBOOK
|e Electronic resources
|