Game audio fundamentals : an introduction to the theory, planning, and practice of soundscape creation for games

Main Author: Zizza, Keith
Subjects:
Online Access: http://library.unisel.edu.my/web/guest/mylibrary
LEADER 01009cam a2200253 7i4500
001 0000078519
005 20230710090000.0
020 |a 9781003218821 (electronic book)  
090 0 0 |a GV1469.34.S68   |b Z59 2024 
100 1 |a Zizza, Keith  
245 1 0 |a Game audio fundamentals :   |b an introduction to the theory, planning, and practice of soundscape creation for games   |c Keith Zizza. 
264 |a Abingdon, Oxon:   |b Routledge,   |c 2024. 
300 |a 1 online resource (270 pages):   |b illustrations, text file, PDF. 
336 |a text  |2 rdacontent 
337 |a computer  |2 rdamedia 
338 |a online resource  |2 rdacarrier 
650 0 |a Video games --   |x Sound effects  
650 0 |a Computer game music  
650 0 |a Computer sound processing  
655 0 |a Electronic books 
856 4 2 |u http://library.unisel.edu.my/web/guest/mylibrary 
997 |a Communication, Visual Art & Computing, Faculty  |b Computing, Department 
998 |a Multimedia Industry, Degree 
999 |a EBO0020614  |b EBOOK  |c EBOOK  |e Electronic resources