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01009cam a2200253 7i4500 |
001 |
0000078519 |
005 |
20230710090000.0 |
020 |
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|a 9781003218821 (electronic book)
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090 |
0 |
0 |
|a GV1469.34.S68
|b Z59 2024
|
100 |
1 |
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|a Zizza, Keith
|
245 |
1 |
0 |
|a Game audio fundamentals :
|b an introduction to the theory, planning, and practice of soundscape creation for games
|c Keith Zizza.
|
264 |
|
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|a Abingdon, Oxon:
|b Routledge,
|c 2024.
|
300 |
|
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|a 1 online resource (270 pages):
|b illustrations, text file, PDF.
|
336 |
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|a text
|2 rdacontent
|
337 |
|
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|a computer
|2 rdamedia
|
338 |
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|a online resource
|2 rdacarrier
|
650 |
|
0 |
|a Video games --
|x Sound effects
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650 |
|
0 |
|a Computer game music
|
650 |
|
0 |
|a Computer sound processing
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655 |
|
0 |
|a Electronic books
|
856 |
4 |
2 |
|u http://library.unisel.edu.my/web/guest/mylibrary
|
997 |
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|a Communication, Visual Art & Computing, Faculty
|b Computing, Department
|
998 |
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|a Multimedia Industry, Degree
|
999 |
|
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|a EBO0020614
|b EBOOK
|c EBOOK
|e Electronic resources
|