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LEADER |
00962cam a2200229 7i4500 |
001 |
0000076939 |
005 |
20230404090000.0 |
020 |
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|a 9781003109389 (electronic book)
|
090 |
0 |
0 |
|a QA76.76
|b .G36 2022
|
245 |
0 |
0 |
|a Game usability :
|b advice from the experts for advancing UX strategy and practice in videogames
|c edited by Katherine Isbister and Celia Hodent.
|
264 |
|
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|a Boca Raton:
|b CRC Press, Taylor & Francis Group,
|c 2022.
|
300 |
|
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|a 1 online resource (398 pages):
|b text file, PDF.
|
336 |
|
|
|a text
|2 rdacontent
|
337 |
|
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|a computer
|2 rdamedia
|
338 |
|
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|a online resource
|2 rdacarrier
|
650 |
|
0 |
|a Video games --
|x Design
|
700 |
1 |
|
|a Isbister, Katherine
|
700 |
1 |
|
|a Celia, Hodent
|
856 |
4 |
2 |
|u http://library.unisel.edu.my/web/guest/mylibrary
|
997 |
|
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|a Communication, Visual Art & Computing, Faculty
|b Computing, Department
|
998 |
|
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|a Computer Science (Software Engineering), Degree
|
999 |
|
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|a EBO0019752
|b EBOOK
|c EBOOK
|e Electronic resources
|