Assessing the quality of experience of cloud gaming services

Main Author: Schmidt, Steven
Subjects:
Online Access: http://library.unisel.edu.my/web/guest/mylibrary
LEADER 00899cam a2200241 7i4500
001 0000076847
005 20230403090000.0
020 |a 9783031060113 (electronic book)  
090 0 0 |a QA76.585   |b .S36 2023 
100 1 |a Schmidt, Steven  
245 1 0 |a Assessing the quality of experience of cloud gaming services   |c Steven Schmidt. 
264 |a Cham:   |b Springer,   |c 2023. 
300 |a 1 online resource (xvii, 221 pages):   |b text file, PDF. 
336 |a text  |2 rdacontent 
337 |a computer  |2 rdamedia 
338 |a online resource  |2 rdacarrier 
650 0 |a Cloud computing --   |x Evaluation  
650 0 |a Quality of service (Computer networks)  
650 0 |a Video games  
655 0 |a Electronic books 
856 4 2 |u http://library.unisel.edu.my/web/guest/mylibrary 
997 |a Communication, Visual Art & Computing, Faculty  |b Computing, Department 
999 |a EBO0019698  |b EBOOK  |c EBOOK  |e Electronic resources