Mastering graphics programming with Vulkan : develop a modern rendering engine from first principles to state-of-the-art techniques

Main Author: Castorina, Marco
Other Authors: Sassone, Gabriel
Subjects:
Online Access: http://library.unisel.edu.my/web/guest/mylibrary
LEADER 01119cam a2200277 7i4500
001 0000076583
005 20230503090000.0
020 |a 9781803244792 (electronic book)  
090 0 0 |a T385   |b .C37 2023 
100 1 |a Castorina, Marco  
245 1 0 |a Mastering graphics programming with Vulkan :   |b develop a modern rendering engine from first principles to state-of-the-art techniques   |c Marco Castorina, Gabriel Sassone. 
264 |a Birmingham:   |b Packt Publishing,   |c 2023. 
300 |a 1 online resource (xv, 360 pages):   |b text file, PDF. 
336 |a text  |2 rdacontent 
337 |a computer  |2 rdamedia 
338 |a online resource  |2 rdacarrier 
650 0 |a Vulkan (Computer file)  
650 0 |a Computer programming  
650 0 |a Rendering (Computer graphics)  
655 0 |a Electronic books 
700 1 |a Sassone, Gabriel  
856 4 2 |u http://library.unisel.edu.my/web/guest/mylibrary 
997 |a Communication, Visual Art & Computing, Faculty  |b Computing, Department 
998 |a Information Technology, Diploma 
998 |a Information Technology, Degree 
999 |a EBO0019531  |b EBOOK  |c EBOOK  |e Electronic resources