LEADER 01208cam a2200289 7i4500
001 0000074517
005 20230116090000.0
020 |a 9781003001935 (electronic book)  
090 0 0 |a GV1469.3   |b .P48 2022 
100 1 |a Pettini, Silvia  
245 1 4 |a The translation of realia and irrealia in game localization :   |b culture-specificity between realism and fictionality   |c Silvia Pettini. 
264 |a New York, NY:   |b Routledge,   |c 2022. 
300 |a 1 online resource (231 pages):   |b illustrations, text file, PDF. 
336 |a text  |2 rdacontent 
337 |a computer  |2 rdamedia 
338 |a online resource  |2 rdacarrier 
490 0 |a Routledge advances in translation and interpreting studies 
650 0 |a Audio-visual equipment --   |x Technological innovations  
650 0 |a Computer games --   |x Programming  
650 0 |a Video games --   |x Research  
650 0 |a Translating and interpreting  
650 0 |a Video games --   |x Design  
655 0 |a Electronic books 
856 4 2 |u http://library.unisel.edu.my/web/guest/mylibrary 
997 |a Communication, Visual Art & Computing, Faculty  |b Computing, Department 
998 |a Multimedia Industry, Degree 
999 |a EBO0017670  |b EBOOK  |c EBOOK  |e Electronic resources