|
|
|
|
| LEADER |
01113cam a2200265 7i4500 |
| 001 |
0000071876 |
| 005 |
20221021090000.0 |
| 020 |
|
|
|a 9781315184432 (electronic book)
|
| 090 |
0 |
0 |
|a QA76.76.C672
|b S62 2020
|
| 100 |
1 |
|
|a Sinclair, Jean-Luc
|
| 245 |
1 |
0 |
|a Principles of game audio and sound design :
|b sound design and audio implementation for interactive and immersive media
|c Jean-Luc Sinclair.
|
| 264 |
|
|
|a New York, NY:
|b Routledge,
|c 2020.
|
| 300 |
|
|
|a 1 online resource (295 pages):
|b illustrations, text file, PDF.
|
| 336 |
|
|
|a text
|2 rdacontent
|
| 337 |
|
|
|a computer
|2 rdamedia
|
| 338 |
|
|
|a online resource
|2 rdacarrier
|
| 650 |
|
0 |
|a Video games --
|x Sound effects
|
| 650 |
|
0 |
|a Computer sound processing
|
| 650 |
|
0 |
|a Computer games --
|x Programming
|
| 650 |
|
0 |
|a Sound --
|x Recording and reproducing --
|x Digital techniques
|
| 655 |
|
0 |
|a Electronic books
|
| 856 |
4 |
2 |
|u http://library.unisel.edu.my/web/guest/mylibrary
|
| 997 |
|
|
|a Communication, Visual Art & Computing, Faculty
|b Computing, Department
|
| 998 |
|
|
|a Multimedia Industry, Degree
|
| 999 |
|
|
|a EBO0014694
|b EBOOK
|c EBOOK
|e Electronic resources
|