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LEADER |
01028cam a2200253 7i4500 |
001 |
0000065789 |
005 |
20220120090000.0 |
020 |
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|a 9781789532050 (electronic book)
|
090 |
0 |
0 |
|a QA76.76.C672
|b .F47 2019
|
100 |
1 |
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|a Ferrone, Harrison
|
245 |
1 |
0 |
|a Learning C# by developing games with Unity 2019 :
|b code in C# and build 3D games with Unity
|c Harrison Ferrone.
|
264 |
|
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|a Birmingham, UK:
|b Packt Publishing,
|c 2019.
|
300 |
|
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|a 1 online resource (ix, 310 pages):
|b illustrations, text file, PDF.
|
336 |
|
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|a text
|2 rdacontent
|
337 |
|
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|a computer
|2 rdamedia
|
338 |
|
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|a online resource
|2 rdacarrier
|
650 |
|
0 |
|a Computer games --
|x Programming
|
650 |
|
0 |
|a Three-dimensional display systems
|
650 |
|
0 |
|a C# (Computer program language)
|
655 |
|
0 |
|a Electronic books
|
856 |
4 |
2 |
|u http://library.unisel.edu.my/web/guest/mylibrary
|
997 |
|
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|a Communication, Visual Art & Computing, Faculty
|b Computing, Department
|
998 |
|
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|a Multimedia Industry, Degree
|
999 |
|
|
|a EBO0010391
|b EBOOK
|c EBOOK
|e Electronic resources
|