Learning C# by developing games with Unity 2019 : code in C# and build 3D games with Unity

Main Author: Ferrone, Harrison
Subjects:
Online Access: http://library.unisel.edu.my/web/guest/mylibrary
LEADER 01028cam a2200253 7i4500
001 0000065789
005 20220120090000.0
020 |a 9781789532050 (electronic book)  
090 0 0 |a QA76.76.C672   |b .F47 2019 
100 1 |a Ferrone, Harrison  
245 1 0 |a Learning C# by developing games with Unity 2019 :   |b code in C# and build 3D games with Unity   |c Harrison Ferrone. 
264 |a Birmingham, UK:   |b Packt Publishing,   |c 2019. 
300 |a 1 online resource (ix, 310 pages):   |b illustrations, text file, PDF. 
336 |a text  |2 rdacontent 
337 |a computer  |2 rdamedia 
338 |a online resource  |2 rdacarrier 
650 0 |a Computer games --   |x Programming  
650 0 |a Three-dimensional display systems  
650 0 |a C# (Computer program language)  
655 0 |a Electronic books 
856 4 2 |u http://library.unisel.edu.my/web/guest/mylibrary 
997 |a Communication, Visual Art & Computing, Faculty  |b Computing, Department 
998 |a Multimedia Industry, Degree 
999 |a EBO0010391  |b EBOOK  |c EBOOK  |e Electronic resources