3D for graphic designers
by: Connell, Ellery
3D game engine design : a practical approach to real-time computer graphics
Main Author: | Eberly, David H |
---|---|
Edition: | Second edition. |
Series: |
Series in interactive 3D technology
|
Subjects: | |
Online Access: |
http://library.unisel.edu.my/web/guest/mylibrary |
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