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| LEADER |
01133cam a2200289 7i4500 |
| 001 |
0000063247 |
| 005 |
20211022090000.0 |
| 020 |
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|a 9780122290633 (electronic book)
|
| 090 |
0 |
0 |
|a T385
|b .E23 2007
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| 100 |
1 |
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|a Eberly, David H
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| 245 |
1 |
0 |
|a 3D game engine design :
|b a practical approach to real-time computer graphics
|c David H. Eberly.
|
| 250 |
|
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|a Second edition.
|
| 264 |
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|a San Francisco, CA:
|b Morgan Kaufmann,
|c 2007.
|
| 300 |
|
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|a 1 online resource (1015 pages):
|b illustrations, text file, PDF.
|
| 336 |
|
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|a text
|2 rdacontent
|
| 337 |
|
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|a computer
|2 rdamedia
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| 338 |
|
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|a online resource
|2 rdacarrier
|
| 490 |
0 |
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|a Series in interactive 3D technology
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| 650 |
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0 |
|a Computer games --
|x Programming
|
| 650 |
|
0 |
|a Real-time data processing
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| 650 |
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0 |
|a Three-dimensional display systems
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| 650 |
|
0 |
|a Computer graphics
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| 655 |
|
0 |
|a Electronic books
|
| 856 |
4 |
2 |
|u http://library.unisel.edu.my/web/guest/mylibrary
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| 997 |
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|a Communication, Visual Art & Computing, Faculty
|b Visual Art, Department
|
| 998 |
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|a Arts Creative Photography Technology, Degree
|
| 999 |
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|a EBO0007731
|b EBOOK
|c EBOOK
|e Electronic resources
|