3D game engine design : a practical approach to real-time computer graphics
Main Author: | Eberly, David H |
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Edition: | Second edition. |
Series: |
Series in interactive 3D technology
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Subjects: | |
Online Access: |
http://library.unisel.edu.my/web/guest/mylibrary |
Internet
http://library.unisel.edu.my/web/guest/mylibraryElectronic resources
Call Number: |
T385 E23 2007 |
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Accession No | Item Category | SMD | Status | Notes |
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EBO0007731 | EBOOK | EBOOK | AVAILABLE |