3D game engine design : a practical approach to real-time computer graphics
| Main Author: | Eberly, David H |
|---|---|
| Edition: | Second edition. |
| Series: |
Series in interactive 3D technology
|
| Subjects: | |
| Online Access: |
http://library.unisel.edu.my/web/guest/mylibrary |
Internet
http://library.unisel.edu.my/web/guest/mylibraryElectronic resources
| Call Number: |
T385 E23 2007 |
|---|
| Accession No | Item Category | SMD | Status | Notes |
|---|
| EBO0007731 | EBOOK | EBOOK | AVAILABLE |


