3D game engine design : a practical approach to real-time computer graphics

Main Author: Eberly, David H
Edition: Second edition.
Series: Series in interactive 3D technology
Subjects:
Online Access: http://library.unisel.edu.my/web/guest/mylibrary

Internet

http://library.unisel.edu.my/web/guest/mylibrary

Electronic resources

Call Number: T385 E23 2007
Accession No Item Category SMD Status Notes
EBO0007731 EBOOK EBOOK AVAILABLE