3D game programming : using directX 10 and openGL

Main Author: Rautenbach, Pierre
Language: English
Published: Australia: Cengage Learning, 2008.
Subjects:
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001 0000029073
005 20170218090000.0
008 090903 eng
020 |a 9781844808779 (pbk.)  
040 |a UiTM 
090 0 0 |a QA76.76.C672   |b R38 2008 
100 1 |a Rautenbach, Pierre  
245 0 0 |a 3D game programming :   |b using directX 10 and openGL   |c Peirre Rautenbach. 
260 |a Australia:   |b Cengage Learning,   |c 2008. 
300 |a xv, 672 p.:   |b ill.;   |c 25 cm. 
504 |a Includes bibliographical references and index 
650 0 0 |a Computer games --   |x Programming  
650 0 0 |a Computer graphics  
997 |a Communication, Visual Art & Computing, Faculty  |b Computing, Department 
999 |a 0000037335  |b BOK  |c OPEN SHELF  |e 2nd Floor, Bestari Jaya 
999 |a 0000037336  |b BOK  |c OPEN SHELF  |e 2nd Floor, Bestari Jaya