|
|
|
|
LEADER |
00817cam a2200205 7i4500 |
001 |
0000024335 |
005 |
20180314090000.0 |
008 |
080916 eng |
090 |
0 |
0 |
|a PE1128
|b .O33 2008
|
100 |
3 |
|
|a Oh, Ah Huan
|
245 |
1 |
0 |
|a Effectiveness of learning vocabulary through language games in the English classrooms
|c Oh Ah Huan.
|
260 |
|
|
|a Bestari Jaya, Selangor:
|b UNISEL,
|c 2008.
|
300 |
|
|
|a xii, 71 p.:
|b ill. (some col.);
|c 30 cm.
|
500 |
|
|
|a Please login MyLib (library.unisel.edu.my/web/guest/mylibrary - click eDocument)
|
502 |
|
|
|a Language Studies, Bachelor, UNISEL, 2008
|
610 |
2 |
|
|a Universiti Industri Selangor
|
650 |
0 |
0 |
|a Learning method --
|x games
|
650 |
0 |
0 |
|a English classrooms
|
650 |
0 |
0 |
|a Dissertation, Academic
|
999 |
|
|
|a THE0000135
|b THESIS
|c THESIS
|e Thesis Room, Bestari Jaya
|