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01216cam a2200289 7i4500 |
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0000003560 |
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20170218090000.0 |
020 |
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|a 9780201619218
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020 |
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|a 0201619210 (hbk. ; vol. 1)
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090 |
0 |
0 |
|a QA76.76.C672
|b W32 2001
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100 |
1 |
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|a Watt, Alan H
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245 |
1 |
0 |
|a 3D games :
|b real-time rendering and software technology
|c Alan Watt and Fabio Policarpo.
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246 |
3 |
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|a Three D.
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260 |
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|a New York:
|b ACM Press,
|c 2001.
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300 |
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|a 797p.:
|b ill.;
|c 24 cm..
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490 |
0 |
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|a SIGGRAPH series
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501 |
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|a With CD-ROM : 3D games ; real-time rendering and software technology / Alan Watt and Fabio Policarpo
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650 |
0 |
0 |
|a Computer graphics
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650 |
0 |
0 |
|a Computer games --
|x Programming
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650 |
0 |
0 |
|a C++ (Computer program language)
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700 |
1 |
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|a Policarpo, Fabio
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997 |
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|a Communication, Visual Art & Computing, Faculty
|b Computing, Department
|
999 |
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|a 0000004654
|b BOK
|c OPEN SHELF
|e 2nd Floor, Bestari Jaya
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999 |
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|a 0000008573
|b BOK
|c OPEN SHELF
|e 2nd Floor, Bestari Jaya
|
999 |
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|a 0000009017
|b BOK
|c OPEN SHELF
|e 2nd Floor, Bestari Jaya
|
999 |
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|a CDR0002256
|b CD-ROM
|c OPEN SHELF
|e Circulation Counter, Bestari Jaya
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999 |
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|a CDR0002269
|b CD-ROM
|c OPEN SHELF
|e Circulation Counter, Bestari Jaya
|